

Even the simple button-mashing combos should be enough to get you through the story if that's all you're interested in, however. After a brief tutorial you'll be flying around smashing people into craters the inputs and combos are simple to learn but can be difficult to master. Battles are fought mostly with the four face buttons, with two melee attacks, a projectile and a jump putting the inputs to work. Otherwise, Xenoverse 2 on Switch does a great job of replicating the frenetic battles from the source material. On the upside, controls using any of the traditional methods feel great, so there's little harm in these optional motions.

Yes, you can perform Goku's signature Kamehameha by pantomiming the motions required with a Joy-Con in each hand, but will you want to? It's a novel way of performing moves, but beyond being good for a laugh we just don't see many wanting to play this way, apart from young children. The Switch also has the distinction of having added motion controls to the experience. If anything, we feel Bandai would have been wise to keep this locked across the board, but let's not complain too much about one mode being that bit smoother. We did note one strange choice, as one-on-one battles between players are actually 60 frames per second, which felt jarring after spending quite some time playing the main story mode. If you’ve never played this game on another platform it'll likely seem absolutely fine, as the performance is rock solid throughout. We also noticed some minor stuttering when bringing up the pause menu, but ultimately it didn’t hinder our experience. If you’ve played Xenoverse 2 on a competing platform this will be the first thing you’ll likely notice. The most noticeable among these is the drop from 60 to 30 frames per second on the hybrid system. In short, it actually looks pretty good, though there are some obvious compromises that were made in order to cram such a large game onto the diminutive device. Continued abuse of our services will cause your IP address to be blocked indefinitely.Before we get into the particulars of the game, let’s talk about how Xenoverse 2 survived the conversion to the Switch. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.

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